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  • Welcome
  • INTRODUCTION
    • Class Overview
    • Class Drawbacks
    • FAQ
  • BASICS
    • Link Skills
      • Optimizing Link Skills for Culvert
    • Inner Ability
      • Rolling your Inner Ability
    • Hyper Skills
    • Weapon, Secondary & Emblem
      • Genesis Weapon Flames
    • Legion Artifact
    • V Matrix
    • HEXA Matrix
      • Sol Janus
      • HEXA Stat
      • Common Questions
    • Sequences
  • KNOWLEDGE BASE
    • Training
    • Skills
      • Understanding the Hoyoung Gauge
    • Culvert
      • Rotation
    • Bossing
      • General Rotation
        • Damage Distribution
      • Three Paths Apparition
        • Advanced Apparition Usage
      • Oz Ring Guide
      • Dark Sight Guide
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  • Recommended
  • Alternatives
  • Passive Skills +1 vs Boss Damage

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  1. BASICS

Inner Ability

Recommended

BIS Damage
Training

Passive Skills +1 Level

+20% Item Drop Rate

+8% Abnormal Damage

+15% Mesos Obtained

+10% Boss Damage

Abnormal/Normal Damage

Item Drop Rate and Mesos Obtained are interchangeable based on personal preference

Alternatives

Acceptable settles with low honor

  • Buff Duration

  • Crit Rate

Hoyoung does not need Attack Speed +1

Passive Skills +1 vs Boss Damage

Dragon's Eye: +1 attack, +1% final damage +1% crit rate, +1% crit damage, +1% IED, +1% avoid

Enlightenment: +1% damage, +5% fan damage, +5% earth spam damage, +2% heaven(iron fan) damage, +5% stone tremor damage, +10% gourd damage, +5% clone damage, +5% ghost damage

Advanced Ritual Fan Mastery: +1% mastery, +1 atk, +1% final damage

TLDR: 20% Boss Damage is more or less the same as +1 passives. However, when we look at 3 lines as a whole, you can do passives/10 boss/8 abnormal, while the other option is 20% boss/8% abnormal/????.

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Last updated 4 months ago

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