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  • Welcome
  • INTRODUCTION
    • Class Overview
    • Class Drawbacks
    • FAQ
  • BASICS
    • Link Skills
      • Optimizing Link Skills for Culvert
    • Inner Ability
      • Rolling your Inner Ability
    • Hyper Skills
    • Weapon, Secondary & Emblem
      • Genesis Weapon Flames
    • Legion Artifact
    • V Matrix
    • HEXA Matrix
      • Sol Janus
      • HEXA Stat
      • Common Questions
    • Sequences
  • KNOWLEDGE BASE
    • Training
    • Skills
      • Understanding the Hoyoung Gauge
    • Culvert
      • Rotation
    • Bossing
      • General Rotation
        • Damage Distribution
      • Three Paths Apparition
        • Advanced Apparition Usage
      • Oz Ring Guide
      • Dark Sight Guide
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  1. BASICS

Legion Artifact

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Last updated 4 months ago

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Damage Priority

Boss Damage = Damage > Crit Damage = All Stat > ATT > Buff Duration

  • Pair 1: Boss / Damage / Crit Damage

  • Pair 2: All Stat / ATT / Buff Duration

If you need IED, fit it in between Damage and Crit Damage

Training Options

  • EXP / Meso / Item Drop

  • Minion Summon Duration can extend Vortex and Ghost to almost match Erda Fountain / Janus

Other Considerations

  • Cooldown Bypass - Extra damage

  • Crit Rate - Repurpose Legion Grid/Hyper Stats

  • Status Resistance - General survivability

  • HP & MP - N/A for HY, applicable for other classes e.g. Kanna / DA

  • Final Damage Skills - N/A for HY, applicable for other classes e.g. BM / Merc