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  • INTRODUCTION
    • Class Overview
    • Class Drawbacks
    • FAQ
  • BASICS
    • Link Skills
      • Optimizing Link Skills for Culvert
    • Inner Ability
      • Rolling your Inner Ability
    • Hyper Skills
    • Weapon, Secondary & Emblem
      • Genesis Weapon Flames
    • Legion Artifact
    • V Matrix
    • HEXA Matrix
      • Sol Janus
      • HEXA Stat
      • Common Questions
    • Sequences
  • KNOWLEDGE BASE
    • Training
    • Skills
      • Understanding the Hoyoung Gauge
    • Culvert
      • Rotation
    • Bossing
      • General Rotation
        • Damage Distribution
      • Three Paths Apparition
        • Advanced Apparition Usage
      • Oz Ring Guide
      • Dark Sight Guide
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  • 1st Job ~ Hyper
  • V Matrix
  • HEXA Matrix

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  1. KNOWLEDGE BASE

Skills

PreviousTrainingNextUnderstanding the Hoyoung Gauge

Last updated 4 months ago

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1st Job ~ Hyper

All Basics and Enhanced Skills Increase Gauge

Basics - Spamable

Skill
Notes

Movement - Dash Triggers Out of Sight (Dark sight)

Movement - Forward/Up Jump Triggers Out of Sight (Dark sight)

Enhanced - Cooldown

Skill
Notes

Teleport Triggers Out of Sight (Dark sight)

Movement - Up Resets Nimbus Cloud (Fly) Resets Graceful Flight (FJ) Triggers Out of Sight (Dark sight)

Out of Sight will not be triggered if the True form of a skill is linked.

Gauge

Skill
Notes

Talisman gauge dump

Scroll gauge dump Bossing: Enemy DEF -20%

Other

Skill
Notes

Movement - Stops mid air and falls to ground Applies damage over time to monsters hit

Skill
Notes

Pet auto-buff

Sequenceable Spawns Clones

Sequenceable Spawns Butterflies Final Damage +10%

Skill
Notes

Talisman gauge dump Fucks off to nowhere

Disappears on death Restores party HP when manually ending the summon by recasting skill.

Skill
Notes

Double Flash Jump (Left/Right) Up Jump

Flying Decreased flying duration if chained from Up Jump

Sets a teleportation point you can return to from anywhere on the map.

Using the skill next to the gate teleports you back to your previous spot.

Keydown iframe CD increased relative to keydown duration

Bind Must be on ground to use

Unlimited talisman and scroll gauge use for 3 seconds. Continues talisman and scroll energy for 9 seconds.

Please see V Matrix for recommended skills.

Skill
Notes

Burst buff

Burst summon

Burst buff Burst finisher

Burst buff Mini burst buff

Skill
Notes

Grants 1 extra revival Does not stack with Heaven's Door or Aurelia's Elixir

Burst buff Increases talisman and scroll gauge generation

Burst buff Mini burst buff Increases damage dealt and taken

Please see HEXA Matrix for recommended skill build.

Skill
Notes

Origin burst 10s origin bind Hold key down for 5s before releasing

Skill
Notes

Mastery 3: Talisman*

RIP Gourd

Mastery 4: Scroll*

RIP Degen

Mastery names* are nicknames given by the Hoyoung Discord

Humanity: As-You-Will Fan

Earth: Ground-Shattering Wave

Heaven: Iron Fan Gale

Earth: Stone Tremor

Heaven: Consuming Flames

Humanity: Gold-Banded Cudgel

Talisman: Evil-Sealing Gourd

Scroll: Degeneration

Thousand-Ton Stone

Ritual Fan Acceleration

Talisman: Clone

Scroll: Butterfly Dream

Exclusive Spell

Scroll: Star Vortex

Graceful Flight

Nimbus Cloud

Out of Sight

Triggers Dark Sight -

Talisman: Warp Gate

Sage: Dream of Shangri-La

Sage: Tai Yu Clone

Sage: Tai Yu’s Miracle Tonic

V Matrix

Sage: Clone Rampage

Scroll: Tiger of Songyu

Sage: Wrath of Gods

Lotus Flower

Grandis Goddess's Blessing

Last Resort

HEXA Matrix

Sage: Apotheosis

Mastery 1: Universal Harmony* Consuming Flames Stone Tremor Gold-Banded Cudgel

When reaching stage 3 combo for Heaven, Earth and Humanity, grants buff Universal Harmony FD +10% for 40 seconds

Mastery 2: Basics* Iron Fan Gale Ground-Shattering Wave As-You-Will Fan

When Mastery 2 is unlocked, you must right click and lock Universal Harmony to prevent enhanced attacks from being consumed by Basic attacks - use enhanced attacks on Stone Tremor or Gold-Banded Cudgel

Dark Sight Guide
Talisman: Seeking Ghost Flame
Sage: Three Paths Apparition