Three Paths Apparition

What is Three Paths Apparition?

Apparition is a V skill with both a passive and active effect, designed to automate Hoyoung’s element management and provide cooldown resets for key skills.

Passive Effect

  • The passive component performs an unique attribute attack every 5 seconds (if you're actively hitting)

  • This attribute attack consumes an Attribute Orb; meaning, it performs an attack of an attribute (Humanity, Earth or Heaven) that you haven't yet performed yourself.

  • Passive Apparition essentially completes Combo Stages for you, granting you Universal Harmony uptime when you are not bursting and when you are grinding.

Active Effect (Burst Buff)

For 30 seconds, the passive effect is enhanced:

  • Special attack cooldown is reduced to 2 seconds.

  • When a Combo Stage is completed, one of the attribute cooldown skills , or whichever is currently on cooldown, will have it's cooldown reset (it will be immediately available to use).

  • If more than 1 skill is currently on cooldown, Apparition will reset 1 random skill.


Origins of the Apparition Strategy

During the first season of Punch King, Shulk tested different ways to optimize Cudgel uptime. Through extensive trials, he discovered that structured skill alternation led to the highest damage output.

This insight laid the groundwork for the modern Apparition burst strategy, where ensuring Cudgel resets and maintaining FD bonuses became core principles of Hoyoung's optimal damage rotation.


How to Use Apparition

TL;DR

When Apparition is active: 🔁

Why? This setup ensures maximum Cudgel resets while maintaining elemental switches for FD bonuses.

For more advanced mechanics, check the Advanced Apparition Usage subpage!


Credits

  • @Maheen – Apparition optimization insights.

  • @Giatore – Forced Cudgel reset mechanics.

  • @Shulk – Advanced burst rotation and Punch King discoveries.

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