Weapon, Secondary & Emblem
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For endgame setups, 8/1/0 (Boss Damage line on Secondary) is the strongest configuration, assuming double prime lines. The Boss Damage line on your Secondary is preferred because the Weapon benefits from a higher potential tier for Attack % lines.
Whether your Secondary potential ends up being 12/12/30 or 12/40/9, the difference is minimal — likely less than 0.2% Final Damage (FD). Feel free to go with whichever rolls first, as the difference is negligible.
When working on WSE for 9 usable lines, both 7/2/0 and 9/0/0 setups are viable. The difference between them is only about 0.5 - 2% FD, so you can comfortably settle on whichever rolls first and revisit later when optimizing for damage per minute (DPM) or min-maxing your WSE setup.
If you’re using the Gold Three Paths Emblem (Lv. 100), 2/0/1 is a perfectly acceptable setup until you can obtain Mitra’s Rage.
From a progression standpoint, any of the above setups will serve you well for a long time—especially if your Weapon and Secondary have double prime lines. Generally, you won’t aim for 36% attack on the weapon until everything else in your gear is DP-optimized, or unless you’re feeling particularly lucky with rerolls.
For Mitra’s Rage, the Emblem should ideally be 3L Attack. However, settling for an IED line is reasonable if you’re working on a tighter budget.