LogoLogo
DiscordDonate
  • Welcome
  • INTRODUCTION
    • Class Overview
    • Class Drawbacks
    • FAQ
  • BASICS
    • Link Skills
      • Optimizing Link Skills for Culvert
    • Inner Ability
      • Rolling your Inner Ability
    • Hyper Skills
    • Weapon, Secondary & Emblem
      • Genesis Weapon Flames
    • Legion Artifact
    • V Matrix
    • HEXA Matrix
      • Sol Janus
      • HEXA Stat
      • Common Questions
    • Sequences
  • KNOWLEDGE BASE
    • Training
    • Skills
      • Understanding the Hoyoung Gauge
    • Culvert
      • Rotation
    • Bossing
      • General Rotation
        • Damage Distribution
      • Three Paths Apparition
        • Advanced Apparition Usage
      • Oz Ring Guide
      • Dark Sight Guide
Powered by GitBook

Content © respective owners. Maintained by the Hoyoung Discord team.

On this page
  • att / boss / ied
  • Progression Considerations

Was this helpful?

  1. BASICS

Weapon, Secondary & Emblem

PreviousHyper SkillsNextGenesis Weapon Flames

Last updated 4 months ago

Was this helpful?

att / boss / ied

For endgame setups, 8/1/0 (Boss Damage line on Secondary) is the strongest configuration, assuming double prime lines. The Boss Damage line on your Secondary is preferred because the Weapon benefits from a higher potential tier for Attack % lines.

Whether your Secondary potential ends up being 12/12/30 or 12/40/9, the difference is minimal — likely less than 0.2% Final Damage (FD). Feel free to go with whichever rolls first, as the difference is negligible.

When working on WSE for 9 usable lines, both 7/2/0 and 9/0/0 setups are viable. The difference between them is only about 0.5 - 2% FD, so you can comfortably settle on whichever rolls first and revisit later when optimizing for damage per minute (DPM) or min-maxing your WSE setup.

If you’re using the Gold Three Paths Emblem (Lv. 100), 2/0/1 is a perfectly acceptable setup until you can obtain Mitra’s Rage.

Progression Considerations

From a progression standpoint, any of the above setups will serve you well for a long time—especially if your Weapon and Secondary have double prime lines. Generally, you won’t aim for 36% attack on the weapon until everything else in your gear is DP-optimized, or unless you’re feeling particularly lucky with rerolls.

For Mitra’s Rage, the Emblem should ideally be 3L Attack. However, settling for an IED line is reasonable if you’re working on a tighter budget.